'Mirkwood Shelter' - recent test project where I wanted to try out some quixel megascans alongside with poliigon and graswald and push my current Blender nature enviroment skills to the limits. It turned out, that it was quite hard to choose between more fotorealism and kinda picturesque style; I watched some Ivan Schishkin works as a reference.
Everytime in this kind of work the more I do, the more I see how much I have to improve for better results next time.
Blender 2.81
Textures: Poliigon, Quixel
3D assets: Quixel, Botaniq, Graswald